Amanitoré is at the head of Nubia in Sid Meier's Civilization VI! Nubian ranged attack units are powerful, easy to train and quick to promote, and the civilisation can use its exclusive layout, the Nubian pyramid, to speed up the construction of its districts and boost their yields. If you're looking for solid foundations right from the start of the game, then Nubia is for you!
Skill exclusive to the civilisation: Nubia receives a production bonus for ranged attack units, which gain experience more quickly. Mines generate more production for strategic resources, and more gold for luxury resources.
Skill exclusive to the leader: Amanitoré grants Nubia a production bonus for building districts, which can be further boosted by erecting a Nubian pyramid adjacent to the city centre.
Exclusive unit: more powerful and faster than the ancient archer it replaces, the Pítati archer can be upgraded to a crossbowman.
Exclusive development: the Nubian pyramid must be built on a desert, desert hill or flood plain square, and generates faith, as well as other yields depending on the adjacent district, or food if adjacent to the town centre.
Leading Nubia or Egypt, be the first civilisation to erect seven temples to the glory of Amun in this scenario set on the banks of the Nile.
Includes special rules and options, and naval units can sail on the Nile.
Maximum 125 turns.
This marvel generates extra faith for all nearby cities, and must be built on a desert hill.
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