Six Days in Fallujah is a realistic tactical first-person shooter, developed with the help of over 100 Marines and soldiers who took part in the Second Battle of Fallujah.
Six Days is based on true stories from one of the toughest modern battles in the world. The game immerses you and your team in realistic scenarios that require real-life tactics to overcome.
IMPORTANT! Just like real combat, it's hard to survive alone in Six Days. Otherwise, it wouldn't be realistic. Play with friends or matchmaking to find teammates.
Early Access begins with a unique experience in an all-human 4-player shooter team where coordination and skill are essential. Stay in touch with your team, move carefully and be on your toes at all times, as these enemy AIs use the same deadly tactics that made the Second Battle of Fallujah one of the bloodiest in half a century.
The Marines never knew what they'd find behind the next door. In Six Days, you don't either. Every time you start a mission, buildings are remodelled inside and out. Enemies take up new positions and new threats appear. You never know what to expect, just like in real combat.
Unlike most games, your enemies in Six Days can move anywhere on the battlefield and deploy a wide range of tactics against you. They'll stalk, flank and ambush you, coordinate their attacks against you, lure you into traps and many other tactics. It's very difficult to survive without your team.
There are no front lines here. Enemies can attack from all sides. To make matters worse, you're constantly moving from outside to inside, from blinding brightness to frightening darkness. The defender has every advantage. And you're not the defender.
There are no linear 'royal roads' in Six Days. You're free to attack from all directions, inside and out. Climb rooftops to attack buildings from above. Cross the wooden planks that connect one building to another. Break down the front door or go through a window. The decisions are yours. And the consequences.
In the spring of 2004, al-Qa'ida in Iraq seized the city of Fallujah, using it as a base to brutalise the inhabitants and launch terrorist attacks throughout the region. Six months later, the Iraqi Prime Minister ordered civilians to leave the city, so that Iraqi, American and British forces could jointly regain control of Fallujah. In just a few days, the second battle of Fallujah became one of the bloodiest of the last fifty years.
Six Days begins with realistic tactical missions in 4-player co-op mode that take place during the first days of the invasion in the northern part of the city, where coalition forces encountered many insurgents and few civilians. Over time, we'll be adding more maps, times of day and weather conditions, as well as real-world forces, equipment and special operations missions.
Initially, Six Days offers a cooperative, human versus AI multiplayer experience. As Early Access progresses, we'll be adding skilled AI teammates who will obey your orders, as well as civilians who can significantly spice up the game.
We'll also be introducing some story mode campaign missions during this phase. These missions are inspired by true stories and told by Americans and Iraqis who have taken part in them.
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