You play as the Viceroy, tasked by the Burnt Queen with reclaiming the wilderness and unearthing lost riches for the Burning City, the last bastion of civilisation against the storm that destroyed the ancient world. Unlike most city-building and survival games where you play in a single city, in Against the Storm you must build a vast network of thriving settlements, populated by different fantasy races, each with their own specialisations and needs.
But the wilderness hides many dangers, and the relentless storms will crush your population. If your settlements fall, the expedition could be over... but not the game. Against the Storm is a roguelite town-building game, which means you'll retain the resources, upgrades and experience from your previous expeditions each time you start again.
Beavers and lizards fight alongside humans and harpies for survival. Use the strengths of each species to balance different needs, from housing and culinary preferences to tastes in luxury and leisure. Make mackintoshes, brew beer and bake pies to lift your spirits in the face of the oppressive hostility of the forest.
Discover a city-building game enhanced by the replayability of a roguelite. Build new settlements and collect precious meta-progression resources to improve the fiery city. Recurring storms are an inevitable threat to colonies, but they also reshape the world and create new opportunities for growth.
With hundreds of game modifiers and 5 distinct biomes, each city location presents unique challenges for even the most resourceful viceroy. Adapt your strategy to the changing weather and experiment with different colony 'builds'; lists of building plans and assets that can help your society prosper or bring it to ruin. Mix and match ingredients to make the most of the resources available. You never know what the merchant will bring next year, and the forest is full of treasures, resources... and ancient threats.
Founding a new city is one of the most exciting moments in a city-building game. In Against the Storm, you'll have the chance to create new settlements while interacting and trading with established cities in a developing world. How productive can you make each city before the storm arrives... or the queen loses patience?
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